Blind (exhaustive, uninformed, naive) – explore the state space systematically without any “suspicion” where the final state might be and direction of the search to it.
Breadth-first search;
Depth-first search (depth-first search with leap-frogging (or just depth-first search), depth-first search with backtracking (or just Backtracking)
Uniform-cost search;
Iterative deepening;
Etc.
Heuristic (informed)- exploit state descriptions to select the “most promising” node
Showing posts with label blind. Show all posts
Showing posts with label blind. Show all posts
Sunday, 18 January 2009
Blind State Space Search : General Idea
We will be looking here for one solution only
Expand a state (find its successors / descendants / children / adjacent states)
Forward strategy
Backwards strategy
Bidirectional search
Exit:
A final state has been reached [Success]
All reachable states have been explored and no solution has been found [Failure]
After success – usually reconstruct the solution path
Expand a state (find its successors / descendants / children / adjacent states)
Forward strategy
Backwards strategy
Bidirectional search
Exit:
A final state has been reached [Success]
All reachable states have been explored and no solution has been found [Failure]
After success – usually reconstruct the solution path
Labels:
artificial,
blind,
general,
idea,
intelligence,
search,
space,
state
Subscribe to:
Posts (Atom)